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BOSSES

In this page i will show you WHAT the bosses are, WHERE they live, and HOW to defete them.


WITHER


The Wither is a floating, three-headed, ghostly mob with a skeletal appearance. It is the second boss mob introduced, after the Ender Dragon.

It is possible to spawn a Wither using methods similar to utility mobs. By placing soul sand in a T shape (similar to that of the iron blocks for Iron Golems), and putting 3 Wither Skeleton heads on top of each three upper blocks, the Wither can be created. Similar to Snow Golems and Iron Golems, a Wither can't be created by pistons. The last block placed must be one of the three Wither Skeleton heads; it won't spawn if the final component placed is soul sand.

When spawned, the Wither will flash blue and grow larger in size as its health bar fills from half to full. While in this state, the Wither cannot move and is immune to all damage. It is recommended for the player to walk away from the Wither to prepare for battle at this point. When this state ends, the Wither will create a very large explosion centered on itself. This explosion doesn�t damage itself, but it will damage any nearby Withers.

The Wither is hostile to the player and all mobs except undead mobs (skeletons, zombies, Zombie Pigmen, Wither Skeletons and other Withers). When provoked by a skeleton or another Wither, they will only remain hostile toward each other for a moment before returning to friendly status. If spawned in the End, it will prefer to attack any nearby Endermen, but will attempt to pursue and attack the Ender Dragon if there are no nearby targets. The Wither can move very quickly. Upon noticing a mob, the Wither attacks them with a projectile called the �Wither Skull�. Wither Skulls inflict a status effect called "Wither" on Normal and Hard difficulties. This effect is similar to poison, except that it can kill the player and turns the health bar black, making it difficult to tell at a glance how many hearts are still full. Each head fires individually, allowing a Wither to attack up to three different mobs at the same time. Withers need at least 5 block high airspace to fit, but as of snapshot 12w41b, they can no longer be trapped (and suffocated) in smaller rooms. Every few seconds, the Wither will break any block that comes into contact with it, except bedrock. The Wither has an ability to destroy blocks, similar to the Ender Dragon's ability. When near any block that can be destroyed by a player, it will produce an audible smashing sound. For example, this could happen by having the Wither on one side of a wall, and the player on the other, so it would have to make a path through the wall to attack. The Wither will then instantly destroy a 3x3 hole in the wall to pass through it. The Wither also destroys a 3x3x4 space around itself in about a one second timeframe after being harmed. The Wither's boss health bar is only shown when a player is looking in a direction of a Wither, and it can also be seen through walls when the player is looking in the Wither's direction. When reaching half health, the Wither will gain the "Wither Armor" effect, which makes it immune to arrows and potions, as well as having a visual effect surrounding it, similar to that of a Charged Creeper. While in this state, the Wither cannot fly. The Wither, when calm, cannot fly; it simply hovers above the ground and cannot "jump" up one block. When angered by the player, the Wither will fly at the same height as the player. Like other undead mobs (zombies, skeletons, etc.), the Wither is harmed by Potions of Healing and healed by Potions of Harming. It also regenerates over time.


WITHER SKULL

The Wither shoots Wither Skulls, which look like extra heads of itself launched as projectiles and it can keep up a fairly constant barrage of them. Upon contact, a Wither Skull will explode, although with a blast radius much smaller than that of TNT or a Creeper. If the explosion of a Wither Skull damages a mob or a player on Normal or Hard difficulty, it inflicts the wither effect, draining their health and turning their hearts black. If the skull hits a mob or player directly, it will also heal the Wither for 5 health. There are two types of Wither Skulls: a fast moving black one, the wither skull, and a slow moving blue one, called the "Block Buster". Both have an explosion power of 1, the same as Ghast fireballs; however, the blue skull has special properties. The black Wither Skull has a normal blast, which cannot break blocks with a blast resistance above 20. Thus, cobblestone and other Ghast-proof blocks will resist this blast. The blue Wither Skull is shot only if the difficulty is set to normal or above, when the Wither is idle, meaning the player is not within its aggro range. Although it nominally has the same explosion strength as the black Skull, it treats all blocks (except bedrock and End Portal frame) as having a blast resistance of no more than 4. This makes it much more destructive to the terrain, and lets the Wither blast away obsidian traps or shelters from a distance. The wither can even unintentionally blast at faraway objects with the Blue, because if it misses, it will continue going until it hits a target, and may go on forever.


ENDER DRAGON

The Ender Dragon is the first official boss mob to appear in Minecraft (with the second being the Wither, introduced in pre-release 12w34a). It only naturally spawns in The End. This mob uses the dragon model Notch created, but utilizes a texture more reminiscent of an Enderman, being black and scaly with purple eyes The Ender Dragon is a large, black dragon with glowing purple eyes. It is the largest mob in the game. It has a few dark gray features, such as the wings and various other parts of its body. Similar to Endermen and Spiders, the Ender Dragon's eyes are visible through darkness, so you can see it coming from anywhere in the End

STRATAGY

Before entering the End, it is very strongly advised that the player first sleep in a bed near the End portal or taking a backup in case they die during the battle. It is strongly recommended that the player should have a full set of iron armor or higher, as any lower will get you easily knocked off The End by the Ender Dragon. Also have a diamond sword along with a bow and 2 to 4 stacks of arrows, or a bow with the Infinity enchantment, but note that the sword enchantment fire aspect and the bow enchantment flame do not work on the Ender Dragon. Upon entering the End, a purple "boss health" bar appears at the top of the player's screen. This bar indicates the remaining health of the resident Ender Dragon. Each End dimension houses a single Ender Dragon whose health is periodically charged by nearby Ender Crystals. These crystals can be found at the top of Obsidian pillars that dot the landscape. As the healing effect of the Ender Crystals can reverse hard-won damage rather quickly, it is recommended that they be destroyed before the player engages the Ender Dragon. Destroying an Ender Crystal while the Ender Dragon is being charged by it (indicated by a series of circles appearing between the Ender Crystal and the Ender Dragon) will cause the Ender Dragon to take additional damage instead of being healed. If the player repeats this method for all of the Ender Crysals, then the Ender Dragon will become weak and can be killed with no chance of it regaining health. Even after taking so much damage, it is still stronger than an average mob. Players can destroy an Ender Crystal by either as they would a regular block or by attacking it with a sword, a bow and arrow, snowballs, etc. When destroyed, the Ender Crystal explodes, leaving behind a block of Bedrock. Defeating the Ender Dragon in creative mode is quite easy, as the player can fly around and easily snipe or attack the dragon with melee attacks without having to worry about getting killed. But you MUST destroy the Ender Crystals as they will continue to heal the dragon even in creative mode. You have to worry about possibly getting knocked off the island because even in creative mode you can still die if you are knocked off the edge into the void. The most common and easiest strategy to defeat the Ender Dragon is to destroy all of the Ender Crystals before attempting to fight the Ender Dragon, as any damage done to the dragon can be quickly undone by the crystals. Since Ender Crystals explode, an advisable strategy is to shoot arrows or to throw snowballs from a distance so the player does not take damage, than climb up the Obsidian towers with a ladder. This ensures that if the player falls off the tower due to exploding Ender Crystals, that player will be able to grab onto the ladder and not die.It is also recommended you wait until the Ender Dragon gets near to the Ender Crystals , then destroy it thus making it possibe for The Ender Dragon to take damage from the explosion. (However, it should be noted that the Ender Dragon can and will destroy the player's ladders). If at all possible, the player should attempt to destroy the Ender Crystals while the Ender Dragon is too far away to detect or charge them. The player can wait for the Ender Dragon to fly near to the edge of the map, then run the other way until the boss's health bar disappears. The player can then safely destroy the Ender Crystals on that end of the map, taking care not to get close enough for the Boss's health bar to reappear. By repeating this strategy a few times, the player should be able to clear out the crystals from all parts of the map. When the Ender Dragon charges the player, it is directly facing the player. This gives the player a good chance of attacking its head to deal extra damage. But if the player decides to attack it, he/she will have less time to try to avoid its attack. The Ender Dragon will also destroy any block it comes into contact with, except Obsidian, End Stone, and Bedrock. Instead of destroying them, the Ender Dragon passes through them. This makes TNT strategies difficult, if not impossible, to successfully execute. The Ender Dragon's swooping melee attacks have a significant amount of knockback if a player is hit by them, often knocking the player off of the platform in the End. The impact of the Ender Dragon's body and wings cause damage to the player, as well as knockback. A good way to prevent the dragon from knocking the player off the End platform is to make a 1-block hole in the End stone, in which the player then stands. The dragon will be unable to knock the player off, and can still be attacked. Occasionally, the dragon can knock the player just out of the hole. The highest armour and weapons, preferably all enchanted, are recommended. Because of the Ender Dragon's speed and flight, projectiles are favored over melee approaches. The Ender Dragon's immense health and evasive nature require a large ammunition stockpile. At least 2 full stacks of arrows are recommended since most will miss. Lava is useless, as it is immune to fire damage. Water is also useless, as it will take no damage from water and will destroy the block, however it can be used to make a "safe zone" which Endermen will teleport out of. Knockback enchantments are useless unless the enchantment is on grade 8 or higher (this is possible in SMP with modifications). Snowballs have the potential to stun-lock an Ender Dragon as its recovery time is slower than the firing rate of snowballs. Snowballs can also damage the Ender Dragon along with other thrown entities, such as Ender Pearls and Eggs. The Ender Dragon will take more damage from a melee attack than a ranged attack. Therefore, the player should wait for it to charge, sidestep, and then attack. Beds, which explode in the End, can be detonated when the Ender Dragon is nearby, causing considerable damage to it. This may be an exploit, but since exploding beds have been around since the End was created and have not been 'fixed' yet, it is more likely that it is a completely fair strategy and can be used if the player wishes to. A dying enderdragon.Once killed, the Ender Dragon will appear to have beams of light spontaneously erupting from its body. It will then explode, dropping enough experience to bring a player from no experience to level 78 (20000 - 10 drops of 1000 experience, one drop of 10000 experience). It will also spawn an exit portal with a Dragon Egg on top.Entering the portal will activate a text cutscene that lasts for an average of 8 minutes, 30 seconds. You can customise what this scene says in your minecraft.jar. After the cutscene, the player will be teleported to his/her spawn point in The Overworld. The cutscene can be skipped by pressing the Esc key, and will instantly send the player to his/her spawn point/Bed in The Overworld. The player may return to the End after defeating the Ender Dragon, however there will be no new dragon.


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